Abstract
This chapter discusses the Poco renderer through examples showing how to deliver high-quality, high-performance graphics on inexpensive microcontrollers. Poco is part of the Commodetto graphics library, which adds features including offscreen graphics buffers, bitmaps, and instantiation of graphics assets from resources, as demonstrated in some of the examples.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2020 Peter Hoddie and Lizzie Prader
About this chapter
Cite this chapter
Hoddie, P., Prader, L. (2020). Drawing Graphics with Poco. In: IoT Development for ESP32 and ESP8266 with JavaScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5070-9_9
Download citation
DOI: https://doi.org/10.1007/978-1-4842-5070-9_9
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5069-3
Online ISBN: 978-1-4842-5070-9
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)