Abstract
Nowadays, the video-game industry is a billion-dollar sector of the U.S. economy. There are thousands of companies developing and publishing games in all fifty states, and each game developed involves dozens of job disciplines, and its component parts employ thousands of people worldwide. It is truly a global and competitive market. The industry typically requires professionals with advanced skills in many different areas. Video-game companies must be leaders in innovation, creativity, ingenuity, and knowledge of the industry, and must be continuously adapting and changing markets. Throughout their short history, video games have seen a tremendous improvement in graphics and realism; accordingly, modern PCs owe many of their advancements and innovations to the game industry: sound cards, graphics cards and 3D graphic accelerators, faster CPUs, and dedicated coprocessors like PhysX are a few of the most notable contributions.
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© 2018 Arnaldo Pérez Castaño
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Pérez Castaño, A. (2018). Game Programming. In: Practical Artificial Intelligence. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3357-3_15
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DOI: https://doi.org/10.1007/978-1-4842-3357-3_15
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3356-6
Online ISBN: 978-1-4842-3357-3
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