Abstract
A common mainstay of most RPGs, both new and old, is the puzzle. Defeating monsters and other assorted baddies to get through dungeons can be fun for quite a while, but puzzles break the monotony and make it so that the players have to flex their mental muscles as well as their alter egos’ physical muscles. In this chapter, I will present three puzzles that I first devised in my time working with RPG Maker VX Ace, newly adapted for RMMV. Without further ado, let us begin with the first one.
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© 2016 Darrin Perez
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Perez, D. (2016). Puzzles. In: Beginning RPG Maker MV. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1967-6_11
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DOI: https://doi.org/10.1007/978-1-4842-1967-6_11
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1966-9
Online ISBN: 978-1-4842-1967-6
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