Abstract
Welcome to the HTML5 game designers toolkit! This book is an essential guide to the most useful techniques you need to know for making a wide range of 2D action games. It covers classic development practices, tools, algorithms, and architectures, including the following:
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© 2017 Rex van der Spuy
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van der Spuy, R. (2017). Getting Started. In: The Advanced Game Developer's Toolkit. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1097-0_1
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DOI: https://doi.org/10.1007/978-1-4842-1097-0_1
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1098-7
Online ISBN: 978-1-4842-1097-0
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