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Getting Started

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The Advanced Game Developer's Toolkit
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Abstract

Welcome to the HTML5 game designers toolkit! This book is an essential guide to the most useful techniques you need to know for making a wide range of 2D action games. It covers classic development practices, tools, algorithms, and architectures, including the following:

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© 2017 Rex van der Spuy

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van der Spuy, R. (2017). Getting Started. In: The Advanced Game Developer's Toolkit. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1097-0_1

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