Abstract
This chapter is divided into two sections. The first one explains straight-forward methods of saving, editing, and printing images created within Maple. The second section shows how to export numerical data, related to surfaces generated in Maple, to an external renderer. This approach rewards the user with smooth-looking surfaces with a photo-realistic finish. A wide variety of interesting textures can be applied, thus making those surfaces translucent, metallic, highly reflective, patterned, and so on. Furthermore, multiple light sources of different types are available (like spotlights or area lights), and all objects in the plotted scene have proper shadows.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 1997 Springer Science+Business Media New York
About this chapter
Cite this chapter
Klimek, G., Klimek, M. (1997). Saving and Exporting Maple Graphics. In: Discovering Curves and Surfaces with Maple®. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-1826-5_9
Download citation
DOI: https://doi.org/10.1007/978-1-4612-1826-5_9
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-7301-1
Online ISBN: 978-1-4612-1826-5
eBook Packages: Springer Book Archive