Abstract
Now that you know how to construct a static 3D scene by placing GameObjects, it's time to make the scene dynamic, and more interesting, by adding movement to GameObjects while the game is played. After all, a 3D graphics scene is nice, but an animated 3D graphics scene is even better!
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© 2013 Philip Chu
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Chu, P. (2013). Making It Move: Scripting the Cube. In: Learn Unity 4 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4876-7_4
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DOI: https://doi.org/10.1007/978-1-4302-4876-7_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4875-0
Online ISBN: 978-1-4302-4876-7
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