Abstract
WebGL (Web-based Graphics Language) is a very exciting new technology that leverages the power of the Graphics Processing Unit (GPU) within the browser.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2012 Egor Kuryanovich, Shy Shalom, Russell Goldenberg, Mathias Paumgarten, David Strauß, Seb Lee-Delisle, Gaëtan Renaudeau, Jonas Wagner, Jonathan Bergknoff, Brian Danchilla, and Rob Hawkes
About this chapter
Cite this chapter
Kuryanovich, E. et al. (2012). Beginning WebGL. In: HTML5 Games Most Wanted. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3979-6_7
Download citation
DOI: https://doi.org/10.1007/978-1-4302-3979-6_7
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3978-9
Online ISBN: 978-1-4302-3979-6
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books