Abstract
It’s likely that a primary goal of your animation is to allow smooth user interaction, and a lot of this interaction will be through the mouse. I talked about mouse events back in Chapter 2, but you haven’t really done much with them yet. Now, you’ll get some hands-on practice with them.
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© 2007 Keith Peters
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(2007). User Interaction: Moving Objects Around. In: Foundation ActionScript 3.0 Animation. Apress. https://doi.org/10.1007/978-1-4302-0384-1_7
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DOI: https://doi.org/10.1007/978-1-4302-0384-1_7
Publisher Name: Apress
Print ISBN: 978-1-59059-791-0
Online ISBN: 978-1-4302-0384-1
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