Skip to main content

The Magic Lounge: Connecting Island Communities Through Varied Communication Services

  • Chapter
Networked Neighbourhoods

Abstract

The increasing convergence of networks with a range of today’s digital media together with assured public access to a global information and communication infrastructure have transformed the character of both personal and social interactions in today’s cyberspace. Given this situation, and in the context of a European research project, we created the socalled Magic Lounge concept in order to investigate the possibilities of having virtual encounters on a future, reliable high-bandwidth, low-cost network infrastructure that would allow combined spoken and text chat exchanges between multiple speakers. Thus, “Magic Lounge” refers to a virtual meeting space where members of geographically dispersed communities can come together to carry out joint meetings and other less formal encounters.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  • Bernsen, N.O. (2001) Multimodality in language and speech systems —from theory to design support tool. In Granström, B. (ed.), Multimodality Language and Speech Systems. Kluwer Academic Publishers, Dordrecht, pp. 93–149.

    Google Scholar 

  • Bernsen, N.O. and Dybkjær, L. (1998a) Dimensions of virtual co-presence. In Darses, F. and Zaraté, P. (eds), Proceedings of COOP’98, the Third International Conference on the Design of Cooperative Systems, Cannes, 1998. Institut National de Recherche en Informatique et en Automatique, Sophia Antipolis, France, pp. 103–106.

    Google Scholar 

  • Bernsen, N.O. and Dybkjær, L. (1998b) Participatory specification and design ideas from the Danish isles. In Esprit Long-Term Research Project Magic Lounge Deliverable D4.1a. Odense University, Denmark, pp. 4–28.

    Google Scholar 

  • Bernsen, N.O. and Dybkjær, L. (1998c) Bernsen, N.O.: The users’ Magic Lounge. In Esprit Long-Term Research Project Magic Lounge Deliverable D4.1a. Odense University, Denmark, 1998, pp. 29–45.

    Google Scholar 

  • Bernsen, N.O., Dybkjær, H. and Dybkjær, L. (1998) Designing Interactive Speech Systems. From First Ideas to User Testing. Springer-Verlag, Berlin.

    Google Scholar 

  • Henry, C., Vapillon, J., Collet, C. and Martin, J.C. (2000) Supporting virtual meetings for collective activities: user-centred design in the Magic Lounge project. In Proceedings of the i3 Annual Conference, Jönköping, Sweden, 2000.

    Google Scholar 

  • Masoodian, M. and Cleal, B. (1999) User-centred design of a virtual meeting environment for ordinary people. In Proceedings of HCI International’99, Eighth International Conference on Human – Computer Interaction, Munich, Germany, 1999, Vol. 2, pp. 528–532.

    Google Scholar 

  • Rist, T. (2000) Using mobile communication devices to access virtual meeting spaces. Journal of Personal Technologies, 4(2, special issue), 182–190.

    Article  Google Scholar 

  • Rist, T. (2001) Towards services that enable ubiquitous access to virtual communication spaces. In Stephanidis, C. (ed.), Universal Access. Lawrence Erlbaum, London, pp. 105–108.

    Google Scholar 

  • Other Selected Publications of the Magic Lounge Project

    Google Scholar 

  • Bernsen, N.O. and Dybkjær, L. (November 1997) Questionnaire 1. Eliciting participatory specification and design ideas from the Danish isles. Magic Lounge Working Paper, WP41-2-2.html. [Please contact the authors.]

    Google Scholar 

  • Bernsen, N.O. and Dybkjær, L. (1998) Towards a general characterisation scheme for inhabited information spaces. In Esprit Long-Term Research Project Magic Lounge Deliverable D1.1. Odense University, Denmark, pp. 37–43. [Please contact the authors.]

    Google Scholar 

  • Bernsen, N.O., Rist, T., Martin, J.C., Hauck, C., Boullier, D., Briffault, X., Dybkjaer, L., Henry, C., Masoodian, M., Néel, F., Profitlich, H.J., André, E., Schweitzer, J. and Vapillon, J. (1998) Magic Lounge: a thematic inhabited information space with “intelligent” communication services. In Rault, J.-C. (ed.), La Lettre de l’Intelligence Artificielle, Proceedings of the International Conference on Complex Systems, Intelligent Systems, and Interfaces (NIMES’98), Nimes, France, pp. 188–192.

    Google Scholar 

  • Cleal, B., Bernsen, N.O., Dybkjær, L. and Masoodian, M. (1998) Combined virtual and local meetings in Magic Lounge. In Bernsen, N.O. and Bertelsen, M. (eds), Abstracts from the First i3 Annual Conference, Nyborg, Denmark. Odense University, Denmark: The European Network for Intelligent Information Interfaces, p. 7.

    Google Scholar 

  • Cleal, B., Masoodian, M., Bernsen, N.O. and Dybkjær, L. (1999) Meeting in the Magic Lounge. In Brewster, S., Cawsey, A. and Cockton, G. (eds), Proceedings of the Seventh International Federation for Information Processing (IFIP) TC13 International Conference on Human-Computer Interaction (INTERACT’99), British Computer Society Press, Edinburgh, Scotland, Vol. 2, pp. 73–74 [plus a 10 minute video].

    Google Scholar 

  • Dybkjær, L. and Bernsen, N.O. (1997) Specification of the Magic Lounge November demonstrator 1997. Odense University, Denmark. [Please contact the authors.]

    Google Scholar 

  • Dybkjær, L. and Bernsen, N.O. (1998a) Magic Lounge architecture. A first outline. In Esprit Long-Term Research Project Magic Lounge Year 1 Deliverable D1.1. Odense University, Odense, Denmark, pp. 15–23.

    Google Scholar 

  • Dybkjær, L. and Bernsen, N.O. (1998b) Magic Lounge architecture. Scenarios and use cases. In Esprit Long-Term Research Project Magic Lounge Deliverable D1.1. Odense University, Denmark, pp. 4–14.

    Google Scholar 

  • Luz, S.F. and Roy, D.M. (1999) Meeting browser: a system for visualising and accessing audio in multicast meetings. In Proceedings of the International Workshop on Multimedia Signal Processing. IEEE Signal Processing Society.

    Google Scholar 

  • Martin, J.C. and Néel, F. (1998) Speech and gesture interaction for graphical representations: theoretical and software aspects. In Proceedings of the ECAI’98 Workshop on Combining AI and Graphics for the Interface of the Future, Brighton, UK.

    Google Scholar 

  • Martin, J.C., Néel, F., Vapillon, J., Henry, C., Bernsen, N.O. and Rist, T. (1999) Redefinition of the Magic Lounge concept with regard to exploitation possibilities and study of related work. In Esprit Long-Term Research Project Magic Lounge Year 2 Deliverable D2. 18 pp.

    Google Scholar 

  • Masoodian, M. and Bernsen, N.O. (1998) User-centred design of the Magic Lounge. In Greenberg, S. and Neuwirth, C.M. (eds), Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW’98, Workshop on User-Centred Design in Practice – Problems and Possibilities, Seattle, 1998, The Association of Computing Machinery, New York, p. 417.

    Google Scholar 

  • Masoodian, M., Bernsen, N.O., Dybkjær, L. (1998) Issues in Magic Lounge software development. In Bernsen, N.O. and Bertelsen, M. (eds), Abstracts from the First i3 Annual Conference, Nyborg, Denmark. The European Network for Intelligent Information Interfaces, Odense University, Denmark, p. 7.

    Google Scholar 

  • Rist, T., Bernsen, N.O., Boullier, D., Briffault, X., Dybkjær, L., Hauck, C., Henry, C., Luz, S., Martin, J.C., Masoodian, M., Néel, F., Profitlich, H.J. and Vapillon, J. (1999) Magic Lounge: a virtual communication space with a structured memory. In Caenepeel, M., Benyon, D. and Smith, D. (eds), Proceedings of Community of the Future, Second i3 Annual Conference, Siena, 1999. The Human Communication Research Centre, Edinburgh, Scotland, pp. 157–159.

    Google Scholar 

  • Rist, T., Martin, J.C., Néel, F. and Vapillon, J. (2000) On the design of intelligent memory functions for virtual meeting places: examining potential benefits and requirements. Le Travail Humain, 63(3, special issue), 203–225.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer

About this chapter

Cite this chapter

Rist, T., Bernsen, N.O., Martin, JC. (2006). The Magic Lounge: Connecting Island Communities Through Varied Communication Services. In: Purcell, P. (eds) Networked Neighbourhoods. Springer, London. https://doi.org/10.1007/1-84628-601-8_10

Download citation

  • DOI: https://doi.org/10.1007/1-84628-601-8_10

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-84628-267-6

  • Online ISBN: 978-1-84628-601-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics