Skip to main content

Intelligent Tutoring Games with Agent Modeling

  • Conference paper
Intelligent Virtual Agents (IVA 2009)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5773))

Included in the following conference series:

  • 2296 Accesses

Abstract

Business strategy educators increasingly rely on simulation games to provide students with experience in strategic decision making. Business games however often limit interaction to operational decision making so discovering the value of alternative strategies in different situations may take a lot of time. Furthermore, to ensure students can grasp the system complexity at this operational level, game scenarios remain relatively simple. We hypothesize that business game effectiveness for strategy education can increase if players instead create teams of delegate agents to appropriately handle operations in more complex settings. To test this we are working on an intelligent learning environment that will help players create successful teams of agents to handle operations.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Van Houten, S.P.A., Verbraeck, A., Boyson, S., Corsi, T.: Training for today’s supply chains: An introduction to the Distributor Game. In: Kuhl, M., Steiger, N., Armstrong, F., Joines, J. (eds.) WSC 2005: Proc. 37th Winter Simulation Conference, Orlando, FL, USA, December 4-7, pp. 2338–2345. IEEE Press, Los Alamitos (2005)

    Chapter  Google Scholar 

  2. Van Krevelen, D.W.F.: Intelligent agent modeling as serious game. In: Dignum, F., Bradshaw, J., Silverman, B., van Doesburg, W. (eds.) AGS 2009: Proc. AAMAS 2009 Workshop on Agents for Games and Simulations, Budapest, Hungary, May 10. LNCS. Springer, Heidelberg (Forthcoming, 2009)

    Google Scholar 

  3. Sadeh, N., Arunachalam, R., Eriksson, J., Finne, N., Janson, S.: TAC-2003: A supply-chain trading competition. AI Magazine 24(1), 92–94 (2003)

    Google Scholar 

  4. Priesterjahn, S.: Online imitation and adaptation in modern computer games. PhD thesis, University of Paderborn, Paderborn, Germany (March 11, 2008)

    Google Scholar 

  5. Stanley, K.O., Bryant, B.D., Miikkulainen, R.P.: Real-time neuro-evolution in the NERO video game. IEEE Trans. Evolutionary Computation 9(6), 653–668 (2005)

    Article  Google Scholar 

  6. Roque, R.V.: OpenBlocks: An extendable framework for graphical block programming systems. Master’s thesis, MIT Dept. of Electrical Engineering and Computer Science, Cambridge, MA, USA (May 2007)

    Google Scholar 

  7. Wenger, E.: Artificial intelligence and tutoring systems: Computational and cognitive approaches to the communication of knowledge. Morgan Kaufmann Publishers Inc., San Francisco (1987)

    Google Scholar 

  8. Gómez-Martín, M.A., Gómez-Martín, P.P., González-Calero, P.A.: Game-driven intelligent tutoring systems. In: Rauterberg, M. (ed.) ICEC 2004. LNCS, vol. 3166, pp. 108–113. Springer, Heidelberg (2004)

    Chapter  Google Scholar 

  9. Craighead, J.: Distributed, game-based, intelligent tutoring systems—the next step in computer based training? In: Smari, W.W., McQuay, W.K. (eds.) CTS 2008: Int’l Sym. on Collaborative Technologies and Systems, Irvine, CA, USA, May 19-23, pp. 247–256. IEEE Press, Los Alamitos (2008)

    Chapter  Google Scholar 

  10. Leelawong, K., Biswas, G.: Designing learning by teaching agents: The Betty’s Brain system. Int. J. of Artificial Intelligence in Education 18(3), 181–208 (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

van Krevelen, D.W.F. (2009). Intelligent Tutoring Games with Agent Modeling. In: Ruttkay, Z., Kipp, M., Nijholt, A., Vilhjálmsson, H.H. (eds) Intelligent Virtual Agents. IVA 2009. Lecture Notes in Computer Science(), vol 5773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04380-2_85

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-04380-2_85

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04379-6

  • Online ISBN: 978-3-642-04380-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics