Abstract
This manuscript attempts to address the need for discussion regarding the multidisciplinary work towards the development of interactive artworks, systems and products. By deconstructing the roles of technology, content creation and semantics, we attempt to understand the importance of each in regards to the motivation to develop interactive works.
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Koh, J.T.K.V., Zhu, K., Peiris, R.L., Tharakan, M.J., Nakatsu, R. (2013). A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products. In: Stephanidis, C. (eds) HCI International 2013 - Posters’ Extended Abstracts. HCI 2013. Communications in Computer and Information Science, vol 374. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39476-8_55
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DOI: https://doi.org/10.1007/978-3-642-39476-8_55
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