Designing a Cloud-Based Assessment Model: A New Zealand Polytechnic Case Study

Designing a Cloud-Based Assessment Model: A New Zealand Polytechnic Case Study

Tony Rickards, Aaron Steele
ISBN13: 9781466699243|ISBN10: 1466699248|EISBN13: 9781466699250
DOI: 10.4018/978-1-4666-9924-3.ch022
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MLA

Rickards, Tony, and Aaron Steele. "Designing a Cloud-Based Assessment Model: A New Zealand Polytechnic Case Study." Handbook of Research on Cloud-Based STEM Education for Improved Learning Outcomes, edited by Lee Chao, IGI Global, 2016, pp. 357-376. https://doi.org/10.4018/978-1-4666-9924-3.ch022

APA

Rickards, T. & Steele, A. (2016). Designing a Cloud-Based Assessment Model: A New Zealand Polytechnic Case Study. In L. Chao (Ed.), Handbook of Research on Cloud-Based STEM Education for Improved Learning Outcomes (pp. 357-376). IGI Global. https://doi.org/10.4018/978-1-4666-9924-3.ch022

Chicago

Rickards, Tony, and Aaron Steele. "Designing a Cloud-Based Assessment Model: A New Zealand Polytechnic Case Study." In Handbook of Research on Cloud-Based STEM Education for Improved Learning Outcomes, edited by Lee Chao, 357-376. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-4666-9924-3.ch022

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Abstract

A cloud based assessment learning environment exists when the collaborative sharing features of cloud computing tools (e.g. Google Docs) are utilised for a continuous assessment of student learning activity over an extended period of time. This chapter describes a New Zealand Polytechnic based success story which utilised a multi-method approach to investigate student perceptions of a cloud assessment learning environment. The learning environment factors that are examined in this chapter include progress monitoring, cloud tools (i.e. Google Docs), feedback, cloud storage, technology preference, student achievement, and student engagement. This chapter not only describes this unique learning environment, it also provides a clear insight into student perceptions of the cloud assessment learning environment. In concluding, the chapter provides some outcomes that may be utilised to improve pedagogy and student outcomes in a STEM based multimedia learning environment.

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