Practice-based papers
The Use of Gamification as an Innovative Practice Pedagogy to Enhance Student Engagement during COVID-19 Pandemic
Authors:
- Funmi ObembeEmail Funmi Obembe
Abstract
In this paper I share my experience of using gamification on a Big Data Analytics module to enhance student engagement with online teaching and learning during the COVID-19 pandemic.
- Year: 2022
- Volume: 3 Issue: 1
- Page/Article: 1
- DOI: 10.3943/gp.55
- Submitted on 6 Jan 2022
- Accepted on 27 Apr 2022
- Published on 11 May 2022
- Peer Reviewed