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User-Centered Agile Methods

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Part of the book series: Synthesis Lectures on Human-Centered Informatics (SLHCI)

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Table of contents (7 chapters)

  1. Front Matter

    Pages i-x
  2. Introduction

    • Hugh Beyer
    Pages 1-3
  3. Common Agile Methods

    • Hugh Beyer
    Pages 4-12
  4. Agile Culture

    • Hugh Beyer
    Pages 13-23
  5. Structuring Projects

    • Hugh Beyer
    Pages 69-76
  6. Conclusion

    • Hugh Beyer
    Pages 77-77
  7. Back Matter

    Pages 78-81

About this book

With the introduction and popularization of Agile methods of software development, existing relationships and working agreements between user experience groups and developers are being disrupted. Agile methods introduce new concepts: the Product Owner, the Customer (but not the user), short iterations, User Stories. Where do UX professionals fit in this new world? Agile methods also bring a new mindset -- no big design, no specifications, minimal planning -- which conflict with the needs of UX design. This lecture discusses the key elements of Agile for the UX community and describes strategies UX people can use to contribute effectively in an Agile team, overcome key weaknesses in Agile methods as typically implemented, and produce a more robust process and more successful designs. We present a process combining the best practices of Contextual Design, a leading approach to user-centered design, with those of Agile development. Table of Contents: Introduction / Common Agile Methods /Agile Culture / Best Practices for Integrating UX with Agile / Structure of a User-Centered Agile Process / Structuring Projects / Conclusion

Authors and Affiliations

  • InContExt Design, USA

    Hugh Beyer

About the author

Hugh Beyer has more than 20 years of experience building and designing applications, systems, and tools. He is co-founder of InContext Design, a user-centered design firm using Contextual Designs user-centered techniques to deliver data and design solutions with client teams across multiple industries. Hugh has designed solutions in the automotive, health care, security, call center, financial, and insurance industries. Hugh provides the technical expertise and Agile know-how behind InContexts offerings. He works closely with clients engineering and design teams to mesh often opposing points of view and build innovative solutions in virtually any development environment. Hughs extensive understanding of the unique and varied capabilities of a wide range of technical platforms enables InContext to design innovative solutions. Hugh also works directly with InContexts design teams and coaches client teams in the Contextual Design process. He has pioneered the integration of customer-centered techniques into traditional development, using them to supercharge the Rational Unified Process, object-oriented design, and Agile. Hugh is the co-author of Contextual Design: Defining Customer Centered Systems which is used by companies and universities worldwide. Hughs latest publication is User-Centered Agile Methods, which bridges the gap between the Agile development and UX communities. Before co-founding InContext, Hugh acted as lead developer and architect in a range of systems at Digital Equipment Corp. His domains of experience include object-oriented repositories, databases, and integrated software development environments. Since starting InContext, Hugh has overseen the design of applications from desktop to Web to mobile, and from enterprise to small business to consumers in the wide variety of industries supported by InContext. He holds a B.S. degree in applied mathematics from Harvard.

Bibliographic Information

Buy it now

Buying options

eBook USD 14.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 22.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access