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Adaptive Accessible AR/VR Systems

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Published:08 May 2021Publication History

ABSTRACT

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming applications. While new standardization activities are investigating accessibility issues with existing AR/VR systems, commercial systems are still confined to specialized hardware and software limiting their widespread adoption among people with disabilities as well as seniors. This proposal takes a novel approach by exploring the application of user model-based personalization for AR/VR systems to improve accessibility. The workshop will be organized by experienced researchers in the field of human computer interaction, robotics control, assistive technology, and AR/VR systems, and will consist of peer reviewed papers and hands-on demonstrations. Keynote speeches and demonstrations will cover latest accessibility research at Microsoft, Google, Verizon and leading universities.

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          • Published in

            cover image ACM Conferences
            CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
            May 2021
            2965 pages
            ISBN:9781450380959
            DOI:10.1145/3411763

            Copyright © 2021 Owner/Author

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 8 May 2021

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            • extended-abstract
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            Overall Acceptance Rate6,164of23,696submissions,26%

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            CHI '24
            CHI Conference on Human Factors in Computing Systems
            May 11 - 16, 2024
            Honolulu , HI , USA

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