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A Case Study of Pupils' Scaffolding Learning Experience Supported by Information Technology

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Published:24 May 2019Publication History

ABSTRACT

Scaffolding teaching method is a learner-centered teaching method based on constructivism, aiming at cultivating students' problem-solving ability and autonomous learning ability. Lots of researches have studied scaffolding concerning subjects of biology and engineering, what lacks from such researches is the scaffolding designed in English teaching, especially in the support of information technology. In particular, information technology-based scaffolding is also scarce in the foreign language teaching. In order to bridge the gap, this paper introduced the results of a case study in which the students of primary school participate in the making of animation learning resources in English subject by using an animation production tool. Findings suggest that the student participants' perform better after participating in the process of making the situated animation resources. And most importantly, the resources they designed are intended to be reused and restored by facilitating the management and sharing. The article concludes with a discussion of the implications of the findings for improving the performance of students. It gives a new thought for the scaffolding from the perspective of students and provides them scaffolding learning experience thus improving learning motivation and cognition.

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    • Published in

      cover image ACM Other conferences
      ICDEL '19: Proceedings of the 2019 4th International Conference on Distance Education and Learning
      May 2019
      214 pages
      ISBN:9781450362658
      DOI:10.1145/3338147

      Copyright © 2019 ACM

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      Publication History

      • Published: 24 May 2019

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