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Design and implementation of a haptics-based virtual venepuncture simulation and training system

Published:02 December 2012Publication History

ABSTRACT

Venepuncture or venipuncture is drawing blood from vein for testing or blood transfusion purposes. It is one of the most routinely performed invasive procedures that medical students must learn. Haptic interaction in virtual reality environments may provide an advance tool for training these skills. We present a novel and low-cost approach for image-based virtual haptic venepuncture simulation. We use actual photos of patient arms to provide a quick implementation of different virtual arms with better visual immersion. The function-based model of virtual veins helps us to achieve fast collision detection, while the haptic model for the multi-layer soft tissue provides stable and realistic force feedback. The implemented system was validated by medical staff.

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    • Published in

      cover image ACM Conferences
      VRCAI '12: Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
      December 2012
      355 pages
      ISBN:9781450318259
      DOI:10.1145/2407516
      • Conference Chairs:
      • Daniel Thalmann,
      • Enhua Wu,
      • Zhigeng Pan,
      • Program Chairs:
      • Abdennour El Rhalibi,
      • Nadia Magnenat-Thalmann,
      • Matt Adcock

      Copyright © 2012 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 2 December 2012

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      Overall Acceptance Rate51of107submissions,48%

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