Abstract
This paper presents a methodology and algorithm for generating diffeomorphisms of the sphere onto itself, given the displacements of a finite set of template landmarks. Deformation maps are constructed by integration of velocity fields that minimize a quadratic smoothness energy under the specified landmark constraints. We present additional formulations of this problem which incorporate a given error variance in the positions of the landmarks. Finally, some experimental results are presented. This work has application in brain mapping, where surface data is typically mapped to the sphere as a common coordinate system.
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Glaunès, J., Vaillant, M. & Miller, M.I. Landmark Matching via Large Deformation Diffeomorphisms on the Sphere. Journal of Mathematical Imaging and Vision 20, 179–200 (2004). https://doi.org/10.1023/B:JMIV.0000011323.32914.f3
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DOI: https://doi.org/10.1023/B:JMIV.0000011323.32914.f3