Elsevier

Procedia CIRP

Volume 79, 2019, Pages 712-717
Procedia CIRP

Realizing Virtual Reality Learning Environment for Industry 4.0

https://doi.org/10.1016/j.procir.2019.02.025Get rights and content
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open access

Abstract

The scope of Industry 4.0 is to overlay a simulation on a real-time production line that can investigate poorly understood phenomena and aid the rectification of bottlenecks. VR application in Industry 4.0 allows companies to decrease design and production costs, maintain product quality and reduce the time needed to go from product concept to production. In this work, the authors present the VR’s technology aspects and limitations for supporting the VR developers for creating VR industrial environments that produce reliable/feasible simulations of the behavior of machines and real processes and stable operation of remotely real processes.

Keywords

Virtual reality
Industry 4.0
Learning environment

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