Interactor's body shape does not affect visuo-motor interference effects during motor coordination
Introduction
Interpersonal motor interactions are fundamental forms of social encounters. At a performance level, even during the simplest on-line realistic interaction we need to accurately perceive, predict, and respond to others' movements to efficiently coordinate with them. Although we also coordinate with non-biological events, we frequently need to interact with our conspecifics, and the brain seems to have developed a specific network to control our behavior while we interact with other individuals (Era, Boukarras, & Candidi, 2019; Kokal, Gazzola, & Keysers, 2009; Newman-Norlund, van Schie, van Zuijlen, & Bekkering, 2007).
Electrophysiological and imaging studies in monkeys and humans have demonstrated that the visual system dedicates a specialized region in the posterior part of the Superior Temporal Sulcus (pSTS) to the processing of “biological motion”, i.e. motion patterns generated by biological agents (Puce & Perrett, 2003). Furthermore, studies with stroke patients found that lesions to pSTS impair the detection of biological motion (Saygin, 2007). pSTS receives inputs from lower-level visual areas and forwards these signals to parietal and premotor regions (Schippers & Keysers, 2011). Functional and anatomical connections between pSTS and parietal and premotor regions are implied in the transformation of visual information into motor coordinates (Sasaki, Kochiyama, Sugiura, Tanabe, & Sadato, 2012). Importantly, the pSTS also responds to the presentation of static body images implying movements (Giese & Poggio, 2003; Jellema, Maassen, & Perrett, 2004; Perrett, Xiao, Barraclough, Keysers, & Oram, 2009) and inhibition of its activity affects the strength of motor responses associated to implied action observation (Arfeller et al., 2013; Avenanti, Annella, Candidi, Urgesi, & Aglioti, 2012). Evidence from non-invasive brain stimulation (Avenanti et al., 2012) and brain damaged patients (Urgesi, Candidi, & Avenanti, 2014) shows that a temporo-parieto-frontal network, including pSTS, is involved in the perception and understanding of others' actions, possibly via simulative-like mechanisms (Keysers & Gazzola, 2014; Keysers & Perrett, 2004; Kilner, 2011).
Perceiving, simulating and predicting others' actions is fundamental when we need to coordinate with them in order to perform on-line joint actions, i.e. interactions that are directed to the achievement of a shared goal (Candidi, Sacheli, & Aglioti, 2015; Sebanz, Bekkering, & Knoblich, 2006). During on-line joint actions, however, the same neural resources that are activated to predictively represent the goal of others' actions are also needed for individual action planning and control (Kokal et al., 2009).
The tendency to simulate the observed movements in order to predict their fate (Aglioti, Cesari, Romani, & Urgesi, 2008), while also performing an action, generates facilitatory and interferent visuo-motor effects: the former during the execution of imitative movements, the latter in the case of complementary movements (Brass, Bekkering, & Prinz, 2001; Brass, Bekkering, Wohlschläger, & Prinz, 2000; Craighero, Bello, Fadiga, & Rizzolatti, 2002). Measuring movement kinematics can capture the behavioural effects of these visuo-motor transformations during online imitation and complementation of observed actions (D'Ausilio, Bartoli, & Maffongelli, 2015; Kilner, Paulignan, & Blakemore, 2003; Sacheli, Christensen, et al., 2015; Sacheli, Tidoni, Pavone, Aglioti, & Candidi, 2013). Visuo-motor interference on movement kinematics, for example, results in a higher variance of the executed movements when participants observe orthogonal vs imitative movements to those they execute (Kilner et al., 2003).
The degree to which movement kinematics and physical appearance of a stimulus that performs an action trigger motor simulation processes, and thus modulate our tendency to imitate the observed trajectories, is still a matter of debate. Previous studies show that physical appearance of a body and the kinematics of the observed movements are able to modulate behavioural (Kilner, Hamilton, & Blakemore, 2007; Kilner et al., 2003), neurophysiological (Agosta, Battelli, & Casile, 2016), electrophysiological (Meirovitch, Harris, Dayan, Arieli, & Flash, 2015; Urgen, Plank, Ishiguro, Poizner, & Saygin, 2013) and functional (Dayan et al., 2007; Gazzola, Rizzolatti, Wicker, & Keysers, 2007; Tai, Scherfler, Brooks, Sawamoto, & Castiello, 2004) indexes of motor simulation. However, the role of the physical appearance of a body has not yet been investigated during realistic, online, interpersonal motor coordination.
We tested whether visuo-motor interference effects (that is, the automatic tendency to imitate other's movement when we perform an action), present when individuals interact with a human (Candidi, Curioni, Donnarumma, Sacheli, & Pezzulo, 2015; Era, Candidi, Gandolfo, Sacheli, & Aglioti, 2018; Sacheli et al., 2013) or a virtual partner with a realistic body appearance (Candidi et al., 2017; Era, Aglioti, Mancusi, & Candidi, 2018; Moreau, Candidi, Era, Tieri, & Aglioti, 2018; Sacheli, Candidi, Era, & Aglioti, 2015; Sacheli, Christensen, et al., 2015), also emerge when participants coordinate with a stimulus that conveys no visual information of the form of the body, i.e. a set of dots connected by lines (Fig. 1), but moves with the very same kinematic pattern of a real person. We measured human motion kinematics while participants were reaching and grasping an object in synchrony with two stimuli and were asked to perform same or complementary movements to them. In line with previous work (Sacheli, Candidi, et al., 2015; Sacheli, Christensen, et al., 2015), we expected visuo-motor interference to emerge in the reaching component (wrist height) and in the pre-shaping component (grip aperture) of the joint grasping movements. To investigate the role of body shape information in the emergence of visuo-motor interference during motor interactions, we manipulated the physical appearance of the stimuli so that one would resemble a humanoid body shape and the other a non-humanoid shape while their biological motion kinematics were unchanged.
Section snippets
Participants
Twenty-three participants (13 females, 10 males; mean age = 24.8 ± 2.8 years) took part in the study. All participants were right handed (Briggs & Nebes, 1975), had normal or corrected-to-normal vision and were naïve as to the purpose of the experiment. Participants gave their written informed consent to take part in the study, received a reimbursement for their participation, and were debriefed as to the purpose of the study at the end of the experimental procedures. The experimental protocols
Step 1: MaxH averaging stimulus' grip type, i.e. the effect of the movement direction of the stimuli on participant's reaching trajectory
We found a significant main effect of Reaching Direction (up/down) (F(1,22) = 105.90, p < 0.001, ηρ2 = 0.83) and of Congruency of Direction (opposite/same) (F(1,22) = 29.92, p < 0.001, ηρ2 = 0.58). These main effects were qualified by a Reaching Direction × Congruency of Direction significant interaction (F(1,22) = 22.32, p < 0.001, ηρ2 = 0.50) (see Fig. 3). Opposite-down directed movements (where the stimuli are directed to the upper part of the bottle-shaped object) induced significantly
Discussion
The present study aimed to test whether the presence of the partner's body shape influences participant's tendency to imitate the partner's movements as measured by visuo-motor interference effects. With a combination of inferential and Bayesian statistics we demonstrate that our participants showed a tendency to imitate the observed actions independently of the stimulus appearance. Coordination performance (grasping asynchrony, see Supplementary materials) did not show any effect of stimulus
Acknowledgements
This work was supported by grants from the Ministero della Salute (Bando Ricerca Finalizzata Giovani Ricercatori 2016, grant number GR-2016-02361008) awarded to MC. We thank BrainTrends (https://www.braintrends.it/) for the support in designing, building and programming of the experimental set-up.
Declaration of interest
None.
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