Abstract
This study analyzes how the silhouette of virtual garments applied to virtual avatars is altered according to various virtual fabric properties. This study measures the properties of real fabrics that include a charmeuse (#F1) and gabardine (#F2) using the Fabric Analysis by Simple Testing system; in addition, the material properties of different real fabrics were applied to that of the virtual fabric. It then evaluates the drape stiffness and silhouette of the virtual garments according to the different fabrics. This study also compared the virtual garment silhouette of sample fabric #F1-S that changed only the stretch property of the sample fabric #F1 with the virtual garment silhouette of sample fabric #F1. The results show that the fabric properties including bend, thickness, weight, stretch, shear values affect the drape stiffness, silhouette, and fit of the virtual garment simulated on virtual avatars and may be used for the realistic virtual garment technology.
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Lim, H., Istook, C.L. Drape simulation of three-dimensional virtual garment enabling fabric properties. Fibers Polym 12, 1077–1082 (2011). https://doi.org/10.1007/s12221-011-1077-1
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DOI: https://doi.org/10.1007/s12221-011-1077-1