Abstract
To meet the various military requirements of educational training and flight simulation at the same time, a generic extensible software architecture is developed to simulate cockpit display and control system for multi-type of aircrafts simultaneously in both 2D and 3D mode. To acquire variety and modularity, the software uses object-oriented virtual panels to dynamically assemble various human-aircraft interface; to reduce development difficulty, cost, and time, it applies simplest Windows GDI-based drawing technique to produce complex and dynamical display graphics that will represent critical information show in all displays; to enhance immersion and visual effect in flight, it employs Vega Prime and OpenGL-based dynamic texture technology to generate additive and removable 3D scenes; and it adopts multi-threading technology to improve the real-time performance. The simulation results demonstrate its generality, extensibility, and real-time performance.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsReferences
Xiong HG, Wang ZH (2009) Advanced avionics integration techniques. National Defense Industry Press, Beijing (in Chinese)
Dong DY, Yuan XG, Wang LJ, Li YX, Zhang L (2007) Simulation of flight-task based cockpit display human machine interface. J Syst Simul 19:678–680 (in Chinese)
Lin LL, Jiang SD (2007) Design of universal interface-class simulation platform for bus-style avionics. J Syst Simul 19:1485–1487 (in Chinese)
Feng J, Fei YC, Xia YX, Xie CJ (2007) Design of integration avionics fire control system simulation. J Syst Simul 19:1963–1966 (in Chinese)
Graves H (2009) Air vehicle model-based design and simulation pilot. Fall Simulation Interoperability Workshop Papers
Wu HX, Lu Y, Huang W (2009) Simulation of display and control interfaces based on various avionics systems. J Syst Simul 21:7456–7459
Richter J (2004) Programming Applications for Microsoft Windows, 4th edn. China machine Press, Beijing (in Chinese)
MultiGen-Paradigm Inc, (2005) Vega prime programmer’s guide version 2.0. MultiGen-Paradigm Inc.
Wu HX, Huang W, Kang FJ, Lu Y (2011) Research on operational simulation for avionics system based on multi agent. In: Proceedings of 13th Chinese conference, SSTA 2011, vol 13, August, pp 427–431
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Wu, H., Qiu, K., Huang, W., Kang, F. (2014). Extensible Software Architecture for Simulating Cockpit Display and Control System. In: Jia, L., Liu, Z., Qin, Y., Zhao, M., Diao, L. (eds) Proceedings of the 2013 International Conference on Electrical and Information Technologies for Rail Transportation (EITRT2013)-Volume I. Lecture Notes in Electrical Engineering, vol 287. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-53778-3_49
Download citation
DOI: https://doi.org/10.1007/978-3-642-53778-3_49
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-53777-6
Online ISBN: 978-3-642-53778-3
eBook Packages: EngineeringEngineering (R0)