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Extensible Software Architecture for Simulating Cockpit Display and Control System

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Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 287))

Abstract

To meet the various military requirements of educational training and flight simulation at the same time, a generic extensible software architecture is developed to simulate cockpit display and control system for multi-type of aircrafts simultaneously in both 2D and 3D mode. To acquire variety and modularity, the software uses object-oriented virtual panels to dynamically assemble various human-aircraft interface; to reduce development difficulty, cost, and time, it applies simplest Windows GDI-based drawing technique to produce complex and dynamical display graphics that will represent critical information show in all displays; to enhance immersion and visual effect in flight, it employs Vega Prime and OpenGL-based dynamic texture technology to generate additive and removable 3D scenes; and it adopts multi-threading technology to improve the real-time performance. The simulation results demonstrate its generality, extensibility, and real-time performance.

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References

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Correspondence to Huaxing Wu .

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© 2014 Springer-Verlag Berlin Heidelberg

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Wu, H., Qiu, K., Huang, W., Kang, F. (2014). Extensible Software Architecture for Simulating Cockpit Display and Control System. In: Jia, L., Liu, Z., Qin, Y., Zhao, M., Diao, L. (eds) Proceedings of the 2013 International Conference on Electrical and Information Technologies for Rail Transportation (EITRT2013)-Volume I. Lecture Notes in Electrical Engineering, vol 287. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-53778-3_49

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  • DOI: https://doi.org/10.1007/978-3-642-53778-3_49

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-53777-6

  • Online ISBN: 978-3-642-53778-3

  • eBook Packages: EngineeringEngineering (R0)

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