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Collection and Analysis of Multimodal Interaction in Direction-Giving Dialogues: Towards an Automatic Gesture Selection Mechanism for Metaverse Avatars

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Agents for Educational Games and Simulations (AEGS 2011)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 7471))

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Abstract

With the aim of building a spatial gesture generation mechanism in Metaverse avatars, we report on an empirical study for multimodal direction-giving dialogues and propose a prototype system for gesture generation. First, we conducted an experiment in which a direction receiver asked for directions to some place on a university campus, and the direction giver gave directions. Then, using a machine learning technique, we annotated the direction giver’s right-hand gestures automatically and analyzed the distribution of the direction of the gestures. As a result, we proposed four types of proxemics and found that the distribution of gesture directions differs with the type of proxemics between the conversational participants. Finally, we implement a gesture generation mechanism into a Metaverse application and demonstrate an example.

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Tsukamoto, T., Muroya, Y., Okamoto, M., Nakano, Y. (2012). Collection and Analysis of Multimodal Interaction in Direction-Giving Dialogues: Towards an Automatic Gesture Selection Mechanism for Metaverse Avatars. In: Beer, M., Brom, C., Dignum, F., Soo, VW. (eds) Agents for Educational Games and Simulations. AEGS 2011. Lecture Notes in Computer Science(), vol 7471. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32326-3_6

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  • DOI: https://doi.org/10.1007/978-3-642-32326-3_6

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-32325-6

  • Online ISBN: 978-3-642-32326-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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