Abstract
This chapter presents a current effort to model agent-personality using personality profile data extracted from individuals in the population. The obtained profiles are then used in a personality-driven behaviour engine to create realistic scenarios where massive evacuations can be simulated to promote awareness of the risks and emergency procedures in said scenarios.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
References
Anderson, J.R.: Spanning seven orders of magnitude: a challenge for cognitive modeling. Cognitive Science 26, 85–112 (2002)
Barrett, P., Hutton, R.: The distortion of meaning and measurement in applicant sample personality questionnaire responses. In: British Psychological Society (ed.) BPS Occupational Psychology Proceedings (2000)
Bates, J.: The role of emotion in believable agents. Communications of the ACM 37(7), 122–125 (1994)
Bellifemine, F., Caire, G., Poggi, A., Rimassa, G.: Java Agent DEvelopment Framework: A White Paper (2003)
Blumberg, B.M., Galyean, T.A.: Multi-level direction of autonomous creatures for real-time virtual environments. In: SIGGRAPH 1995: Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, pp. 47–54. ACM, New York (1995)
Cattell, R.: The description and measurement of personality. Harcourt, Brace and World, New York (1946)
Cattell, R.: Personality and motivation structure and measurement. World Book (1957)
Conn, S.R., Rieke, M.L.: The 16PF Fifth Edition technical manual. Institute for Personality and Ability Testing, Champaign (1994)
Durupinar, F., Allbeck, J., Pelechano, N., Badler, N.I.: Creating crowd variation with ocean personality model. In: Padgham, L., Parkes, Müller, Parsons (eds.) Proc. of 7th Int. Conf. on Autonomous Agents and Multiagent Systems (AAMAS 2008), Estoril, Portugal, pp. 12–16. International Foundation for Autonomous Agents and Multiagent Systems (2008)
Durupinar, F., Pelechano, N., Allbeck, J., Güdükbay, U., Badler, N.I.: How the ocean personality model affects the perception of crowds. In: IEEE Computer Graphics and Applications (May 2011)
Edward, L., Lourdeaux, D., Barthes, J.-P.: Cognitive modeling of virtual autonomous intelligent agents integrating human factors. In: IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology, pp. 353–356 (2009)
García-García, C., Torres-López, L., Larios-Rosillo, V., Luga, H.: A GOAP architecture for emergency evacuations in serious games. In: GAME-ON 2010: 11th International Conference on Intelligent Games and Simulation, Leicester, UK, pp. 10–12 (November 2010)
García-García, C., Torres-Nabel, C., Larios-Rosillo, V., Luga, H.: Towards a Behavioral Model for Personality-driven Artificial Humanoids in Serious Games. In: Plemenos, D. (ed.) 14th International Conference 3IA 2011, the International Conference in Computer Graphics and Artificial Intelligence, Athens, Greece, pp. 131–136 (May 2011)
Guy, S.J., Kim, S., Lin, M.C., Manocha, D.: Simulating heterogeneous crowd behaviors using personality trait theory. In: Bargteil, A., van de Panne, M. (eds.) ACM SIGGRAPH Symposium on Computer Animation 2011 (2011)
Lee, S., Son, Y.-J.: Integrated human decision making model under belief-desire-intention framework for crowd simulation. In: Mason, S.J., Hill, R.R., Mönch, L., Rose, O., Jefferson, T., Fowler, J.W. (eds.) Proceedings of the 2008 Winter Simulation Conference, pp. 886–894 (2008)
Ruvalcaba, F.M.: Estrategias para aprender que utilizan los estudiantes de bachillerato. PhD thesis, Universidad de Guadalajara, Guadalajara, México (August 2011)
McCrae, R.R., Costa, P.T.: Aging, the life course, and models of personality. In: Review of Human Development. Wiley (1982)
Medina-Mora, M.E., Borges, G., Muñoz, C.L., Benjet, C., Jaimes, J.B., Bautista, C.F., Velázquez, J.V., Guiot, E.R., Ruíz, J.Z., Rodas, L.C., Aguilar-Gaxiola, S.: Prevalencia de trastornos mentales y uso de servicios: Resultados de la encuesta nacional de epidemiología psiquiátrica en México. Salud Mental 26(4), 1–16 (2003)
Montgomery, D.C.: Design and Analysis of Experiments, 5th edn. John Wiley and Sons, Inc. (2001)
Orkin, J.: AI Game Programming Wisdom 2. Charles River Media (2003)
Orkin, J.: Symbolic representation of game world state: Toward real-time planning in games. In: AAAI Workshop (2004)
Pelechano, N., Allbeck, J., Badler, N.I.: Controlling individual agents in high-density crowd simulation. In: Metaxas, D., Popovic, J. (eds.) ACM SIGGRAPH Symposium on Computer Animation (2007), California, US (2007)
Pelechano, N., Badler, N.I.: Modeling crowd and trained leader behavior during building evacuation. IEEE Computer Graphics and Applications (2006)
Perlin, K., Goldberg, A.: Improv: a system for scripting interactive actors in virtual worlds. In: SIGGRAPH 1996: Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, pp. 205–216. ACM, New York (1996)
Poropat, A.E.: A meta-analysis of the five-factor model of personality and academic performance. Psychological Bulletin 135(2), 322–338 (2009)
Powell, M.: JMonkeyEngine (2003)
Shao, W., Terzopoulos, D.: Autonomous pedestrians. In: SCA 2005: Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp. 19–28. ACM, New York (2005)
Skinner, B.F.: Science and Human Behavior. The Macmillan Company (1953)
Telecom Italia. Java agent development framework (April 2001)
UN World Health Organization. Actualización de la Clasificación Internacional de Enfermedades, Décima Revisión (CIE-10) (June 2003)
Wiggins, J.S.: The Five-Factor Model of Personality: Theoretical Perspectives. The Guilford Press, New York (1996)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2013 Springer-Verlag Berlin Heidelberg
About this chapter
Cite this chapter
García-García, C., Larios-Rosillo, V., Luga, H. (2013). Agent Behaviour Modeling Using Personality Profile Characterization for Emergency Evacuation Serious Games. In: Plemenos, D., Miaoulis, G. (eds) Intelligent Computer Graphics 2012. Studies in Computational Intelligence, vol 441. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-31745-3_6
Download citation
DOI: https://doi.org/10.1007/978-3-642-31745-3_6
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-31744-6
Online ISBN: 978-3-642-31745-3
eBook Packages: EngineeringEngineering (R0)