Skip to main content

Design and Development of E-Learning Virtual Learning System Based on VRML and Java

  • Chapter
Advances in Electronic Commerce, Web Application and Communication

Part of the book series: Advances in Intelligent and Soft Computing ((AINSC,volume 149))

  • 2369 Accesses

Abstract

This paper proposes a novel e-learning hypothesized learning platform based on VRML-Java. It describes the characteristics and complementary of VRML and Java language and elaborates the architecture of the virtual learning system. Furthermore it presents a method how to use VRML to create virtual learning system. Finally this paper introduces the interaction between VRML and Java in the virtual reality system.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Tam, K., Badra, F., Marceau, R.J., Marin, M.A., Malowany, A.S.: A web-based virtual environment for operator training. IEEE Trans. Power Systems 14(3), 802–808 (1999)

    Article  Google Scholar 

  2. Brutzman: The virtual reality modeling language and Java. Communications of the ACM 41(6), 57–64 (1998)

    Article  Google Scholar 

  3. Thomas, J.A.: 3D visualization of multimedia content on the World Wide Web. Computer Networks and ISDN Systems 30, 594–596 (1998)

    Article  Google Scholar 

  4. Zhu, Z.: VRML-JAVA Based Virtual Reality In Assembly Visualization. Journal of System Simulation 13(suppl.) (2001)

    Google Scholar 

  5. Mauve, M.: TeCo3 Dharing interactive and dynamic 3D models. Multimed. Tools Appl. 20(3), 283–304 (2003)

    Article  Google Scholar 

  6. Chen, B.-Y., Yang, T.-J., Ouhyoung, M.: JavaGL - A 3D graphics library in Java for Internet browsers. IEEE Trans. Consumer Electronics 43(3), 271–278 (1997)

    Article  Google Scholar 

  7. Mathews, G.J., Leisawitz, D., Thieman, J.: The Interactive Universe: An Application of VRML and the Web to Science. NSSDC News 13(4) (1997)

    Google Scholar 

  8. Dillenbourg, P.: Virtual learning environments. In: EUN Conference 2000—“Learning in the New Millennium: Building New Education Strategies for Schools” (2000)

    Google Scholar 

  9. Mauve, M.: TeCo3 Dsharing interactive and dynamic 3D models. Multimed. Tools Appl. 20(3), 283–304 (2003)

    Article  Google Scholar 

  10. Oliveira, M., Crowcroft, J., Slater, M.: Component framework infrastructure for virtual environments. In: Proceedings of the Third International Conference on Collaborative Virtual Environments 2000 (CVE 2000), San Francisco, CA, pp. 139–146 (2000)

    Google Scholar 

  11. Schmid, C.: A Remote Laboratory Using Virtual Reality on the Web. Simulation (3) (1999)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Shaoliang Qi .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag GmbH Berlin Heidelberg

About this chapter

Cite this chapter

Qi, S. (2012). Design and Development of E-Learning Virtual Learning System Based on VRML and Java. In: Jin, D., Lin, S. (eds) Advances in Electronic Commerce, Web Application and Communication. Advances in Intelligent and Soft Computing, vol 149. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-28658-2_84

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-28658-2_84

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-28657-5

  • Online ISBN: 978-3-642-28658-2

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics