Abstract
We introduce a new type of search game that involves a group of immobile hiders rather than a single hider. We provide the mathematical framework for the game and we show that the game is useful to understand under what conditions attackers disperse or unite.
This work was supported by NWO Visitor Grant 2010/04308 and NATO Collaborative Research Grant 983583.
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Alpern, S., Fokkink, R., op den Kelder, J., Lidbetter, T. (2010). Disperse or Unite? A Mathematical Model of Coordinated Attack. In: Alpcan, T., Buttyán, L., Baras, J.S. (eds) Decision and Game Theory for Security. GameSec 2010. Lecture Notes in Computer Science, vol 6442. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17197-0_15
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DOI: https://doi.org/10.1007/978-3-642-17197-0_15
Publisher Name: Springer, Berlin, Heidelberg
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