Skip to main content

Magical Tile

  • Conference paper
Smart Graphics (SG 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4569))

Included in the following conference series:

  • 746 Accesses

Abstract

Many computer games are based on ”overhead” two-dimensional (2D) computer graphics which are suitable for displaying planar figure. However, in such graphical engines, three-dimensional (3D) structures are also presented in 2D. In the overhead view, the width of a shape is displayed by a horizontal line, and the height and depth are expressed as a vertical line. Such an expression in not realistic, but is intuitively recognizable, particularly in computer games. In this system, 3D geometry data recognizable by the user is generated from tiles placed on a canvas. The geometric shape created by the system can be viewed from an arbitrary angle by a gradual warping of the geometry, without the user being aware of the conversion to the 3D expression.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Editor information

Andreas Butz Brian Fisher Antonio Krüger Patrick Olivier Shigeru Owada

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Terai, M., Fujiki, J., Tsuruno, R., Tomimatsu, K. (2007). Magical Tile. In: Butz, A., Fisher, B., Krüger, A., Olivier, P., Owada, S. (eds) Smart Graphics. SG 2007. Lecture Notes in Computer Science, vol 4569. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73214-3_27

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-73214-3_27

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73213-6

  • Online ISBN: 978-3-540-73214-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics