Abstract
This article describes the multi-media installation Magical Mirrors with which the tradition of the mirror, as an interface between real and virtual worlds is carried over into the world of digital mediums. Long before the development of the computer, mirrors were used as a medium for visual simulation and with them virtual worlds have already been simulated for hundreds of years. The ability to capture the real world and reflect it back in a true to life or even distorted way was for a long time the sole privilege of the mirror. Today this ability is emulated via digital media technologies, such as the installation Magical Mirrors.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
ALIVE Project, http://vismod.media.mit.edu/vismod/demos/smartroom/
Baltrusaitis, J,: Der Spiegel: Entdeckungen, Täuschungen, Phantasien, Giessen (1986)
Bolter, J.D., Grusin, R.: Remediation. Understandig New Media, MIT Press, Cambridge (2000)
Lewis, C.: Through the Looking-glass (1872), http://www.gutenberg.org/dirs/etext91/lglass19.txt
Gebrüder Grimm, Schneewittchen und die sieben Zwerge, http://gutenberg.spiegel.de/grimm/maerchen/sneewitt.htm
Gronemmeyer, N,: Optische Magie: Zur Geschichte der visuellen Medien in der frühen Neuzeit, Bielefeld (2004)
Heinz-Mohr, G,: Lexikon der Symbole: Bilder und Zeichen der christlichen Kunst, München (1992)
Manovich, L,: The Language of New Media, MIT Press, Cambridge (2001)
Murray, J.: Hamlet on the Holodeck. MIT Press, Cambridge (1998)
Pausanias, Description of Greece, http://classics.mit.edu/Pausanias/paus.1.html
Ryan, M.-L,: Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media, John Hopkins, Baltimore, London (2001)
Sachs, H., et al.: Wörterbuch der christlichen Ikonographie, Regensburg (2004)
Schumacher, E., et al.: Einführung in die Geschichte der Medien, Fink, Paderborn (2004)
Stafford, B. M,: Kunstvolle Wissenschaft. Aufklärung, Unterhaltung und der Niedergang der visuellen Bildung, Amsterdam, Dresden (1998)
Stephan, Denken am Modell - Gestaltung im Kontext bildender Wissenschaft. In: Bernhard E. Bürdek (Hrsg.): »Der digitale Wahn«, Frankfurt/M (2001)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer Berlin Heidelberg
About this paper
Cite this paper
Michelis, D., Resatsch, F. (2007). Alice Through the Inter-face Electronic Mirrors as Human-Computer-Interface. In: Stephanidis, C., Pieper, M. (eds) Universal Access in Ambient Intelligence Environments. Lecture Notes in Computer Science, vol 4397. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-71025-7_7
Download citation
DOI: https://doi.org/10.1007/978-3-540-71025-7_7
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-71024-0
Online ISBN: 978-3-540-71025-7
eBook Packages: Computer ScienceComputer Science (R0)