Abstract
The paper presents final results of the project aimed at interactive visualisation of a terrain based on real spatial data, which was one of the tasks of the CLUSTERIX project. Practical aspects of various performance issues are addressed in particular to verify adequacy of using PC-clusters in graphical applications.
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References
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Dalecki, D., Lebiedź, J., Mieloszyk, K., Wiszniewski, B. (2008). Efficiency of Interactive Terrain Visualization with a PC-Cluster. In: Wyrzykowski, R., Dongarra, J., Karczewski, K., Wasniewski, J. (eds) Parallel Processing and Applied Mathematics. PPAM 2007. Lecture Notes in Computer Science, vol 4967. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68111-3_41
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DOI: https://doi.org/10.1007/978-3-540-68111-3_41
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-68105-2
Online ISBN: 978-3-540-68111-3
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