Abstract
Analysis of the applicability of a learning technology requires an evaluation of how the affordances of the learning environment respond to users’ needs. We examine affordances in a simulation-based collaborative learning environment from the learners’ viewpoint. Our analysis focuses on three types of affordances: technological, organisational and socio-interactional. The findings show how teams of learners employ the different types of affordances in their collaborative tasks. In addition, our analysis illustrates the interdependent and interlinked nature of the affordances. We offer an analytical understanding of the dynamics among different kinds of affordances and show how they can be assessed to help educators better foster, facilitate and support the learning process and the use of affordances in computer-based learning environments.
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This research has been supported by The Finnish Work Environment Fund, grant number 190154 Well@DigiWork, and The Academy of Finland, grant number 318095, the Multidisciplinary Research on Learning and Technology profile ll of University of Jyväskylä (JYU).
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Lainema, K., Lainema, T., Heinonen, K., Hämäläinen, R. (2021). Technological, Organisational and Socio-Interactional Affordances in Simulation-Based Collaborative Learning. In: Ifenthaler, D., Sampson, D.G., Isaías, P. (eds) Balancing the Tension between Digital Technologies and Learning Sciences. Cognition and Exploratory Learning in the Digital Age. Springer, Cham. https://doi.org/10.1007/978-3-030-65657-7_12
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